Showing posts with label iPhone. Show all posts
Showing posts with label iPhone. Show all posts

Tuesday, March 20, 2012

Sketch Time on iPad 3: Sketches & Review

Sketch made with SketchTime on the new iPad (Click for full size)                                                                        




















SketchTime by developer Hansol Huh is still one of the best apps for quick sketching available for the iPhone and iPad, but unfortunately there are a few issues using SketchTime on Apple's 3rd-generation iPad. I am told the developer is working on these and a solution may be in the works. For now, though, don't expect to replace your Wacom Cintiq just yet...

For those artists (like me) who made the jump to digital thanks to the outstanding responsiveness of the industry-leading Wacom Cintiq, there's no going back. Instead, we're now watching Apple and third-party developers to see whether when the ultimate dream of Cintiq-like performance on a tablet as thin and light as the iPad comes true. Wacom's patented pen technology with over 2048 levels of pressure sensitivity and up to 40 degrees tilt control probably won't make it to the iPad anytime soon, but that doesn't mean Cintiq-like speed and responsiveness isn't seriously within reach. Of course, Apple has made things even more interesting by producing the fastest, most pixel-intense and most graphically powerful iPad yet. I won't waste space here gushing about the 3rd generation iPad's much-hyped Retina Display. Suffice it to say, I'm convinced it is every bit the luscious game changer Apple claims it to be, and in time all computer displays will be Retina. It definitely has artists around the world standing up and paying attention. I for one can't wait to use my new iPad as a truly responsive, portable digital sketchbook.  (more after the break).


Guitarist (my first sketch using SketchTime on the new iPad)

SketchTime is great for laying down LOTS of lines quickly...

Tuesday, March 13, 2012

Grow and Be Creative! More Twitter Sketches :)




Some more sketch tweets up on my Twitter sketchbook. Trying to stick to one every day...

Wednesday, March 7, 2012

Twitter Sketches, Sketch Time, and my Burgeoning Twitter Sketchbook...




In recent weeks, I've started using my Twitter account as my a personal digital sketchbook. What a great way to quickly spread the simple beauty of sketches in a way that echoes, in visual art, what Twitter itself does with words! Short and sweet... the sketch tweet! At the same time, I coincidentally stumbled upon SketchTime, an iPhone and iPad app by Hansol Huh. I had to get in touch with Hansol and thank him personally for finally creating an app that can keep up with how fast I draw, even on my iPhone 3GS! Since then, I've been posting sketches made on my iPhone using SketchTime directly to my Twitter account at the rate of about one a day... it's been great fun and I've met quite a few new people along the way! Personally, I can't tell you how happy I am that I can finally use my iPhone as a portable sketchbook, and tweet the results directly using iOS's native Twitter integration. Talk about not losing the moment! 

The potential is huge for sketchers using SketchTime. So far, I don't own an iPad so can't comment on the iPad version of SketchTime (however, today's rumoured iPad 3 announcement is less than half an hour away ... what a boon a retina display iPad with a suitably powerful processor would be to digital artists! Perhaps there's an iPad in my future yet ha ha :). I've also been updating my SketchZebra portrait site every Monday (as promised). This week's portrait is of a woman filmmaker I greatly admire, whose latest documentary won this year's Academy Award - check it out! 

And keep sketching :)

Monday, December 19, 2011

New Series: Art and Technology




Here is a new series of drawings I've been working on. In it, I want to explore the place and function of traditional drawing in our brave new world of technology. Of course, a large number of people, from the general public to professional art directors and gallery owners, etc, still love the look and feel, as well as the artistic possibilities presented by, hand-made representational drawings. This series of drawings on art and technology grew from my thoughts on this subject, along with the fact that, like many people, I am constantly surrounded by high tech gadgets. I love the ease of use and new possibilities for expression afforded to be by my iPhone, Macbook Pro and Wacom Cintiq tablet. For those who follow me on twitter, you know I like to occasionally post about high tech news alongside news from the art and illustration worlds. I especially like to read about Apple, a company that in my opinion has captured the public's imagination and is innovating and changing our world significantly. So perhaps it was inevitable that one day I would turn to the pieces of high tech all around me... and start drawing them.

I like these drawings because they do a number of things: on the one hand, they acknowledge my own struggles as an artist who does so-called "traditional" drawing. It can be difficult to get this type of art noticed and taken seriously, despite people in general "liking" the look and feel of hand-drawn work. The other thing this series does is nicely problematizes traditional drawing in the context of our fast-paced high-tech world. For one thing, despite all appearances these are not actually hand-made drawings using pen and ink, but rather 100% digital, made using Corel Painter software on my Wacom Cintiq 21UX tablet. When printed on fine art paper, however, they look like pen and ink drawings or etchings. What does the exclusive use of digital technology to create the drawings say about the way art can be mediated by technology in today's world? Also, the subject matter of these drawings is clearly technology itself (or, more precisely, technological products) but the approach is 500 years old (that of the European still-life). These drawings take a traditional still-life approach to objects such as the iPhone, an object of amazing complexity and design. Apart from challenging the traditional notion of a representational still life (can an iPhone or a mouse have the same silent beauty and provide the same scope for reflection as a landscape or an artfully arranged bouquet?), they also kick up a lot of interesting formal questions. For instance, how do you represent the luminous iPhone screen using black and white lines? (Personally, I think I still need to work on this... maybe I'll do a whole series of iPhones or computer screens to try and push this even further because it really is one of the things that fascinates me most about drawing technology).

Apart from all these considerations, I also hope to draw attention to the beauty of the high tech gadgets we keep around us. When's the last time you really admired the slightly recessed key of an aluminum 2008 Macbook Pro, or the patient curvature of a black computer mouse? I hope these drawings invite this kind of contemplation and admiration of the amazing technology that surrounds us. I hope you like this series. More to come next year!